When the class is quiet, the snails slide ahead and their sparkly trails stretch toward the finish line. When it gets too loud, the snails hide in their shells and the race stops!
Class goal: Get all nine snails across the finish line before the lesson ends!
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Sound stays on this computer. Nothing is recorded or sent anywhere.
Choose a lesson length, press Ready, Steady, Slow!, and allow the microphone. The monitor listens for a moment to learn how your room sounds when it is calm.
While the class is quiet, nine numbered snails glide down the garden lanes, leaving sparkly trails behind them and crossing the finish line one by one.
Too much noise tucks every snail into its shell and the race stands still, but nobody ever slides backwards. Tip: cheer for a different 'snail of the day' and see how far the class can get it before the bell.
The classic traffic light noise monitor, full screen! The light stays green and little cars cruise across town while the class is quiet. Too loud turns it red and jams the traffic.
Keep your class quiet and watch a jungle grow full screen! Trees grow when the classroom is calm and wilt when it gets too loud.
Keep your class quiet and hatch baby dinosaurs from their eggs! Too much noise wakes the volcano and scares the dinos back into their shells.
A calm, minimal noise level meter with no cartoons: a breathing light grows with silence and pauses when the room gets loud. Made for older students, exams, libraries and study halls.
Keep your class quiet and raise nine butterflies from egg to wing! Caterpillars munch, chrysalises ripen and butterflies emerge while the room stays calm: a living life-cycle lesson.
Keep your class quiet and assemble nine little robots on a factory line! The machines pause and amber beacons spin when the room gets loud. Finished robots are never lost.
Keep your class quiet and help busy ants dig an underground colony, chamber by chamber! The digging stops and the tunnels crumble when it gets too loud.
The classic bouncy balls noise meter, flipped to reward calm! Colorful playground balls bounce while your class stays quiet. Too much noise stops the fun and deflates them.
Keep your class quiet and fill a pirate chest with treasure! The ship sails toward the island while the room stays calm, and a storm brews when it gets too loud.
Keep your class quiet and watch a coral reef bloom full screen! Corals grow and fish arrive when the classroom is calm, and the reef bleaches when it gets too loud.
Keep your class quiet and ride a steam train across the countryside, station by station! The signal turns red and the train stops when it gets too loud.
Keep your class quiet to build, fuel and launch rockets to every planet! The countdown holds when the classroom gets too loud.
Keep your class quiet and brew nine glowing magic potions in a wizard classroom! The cauldron fizzles and the magic drains away when it gets too loud.
Keep your class quiet and light up a fairy village of mushroom houses! Glowing windows and fireflies fill the glade, until the wind blows the lights out.
Keep your class quiet and build a castle stone by stone! The builders stop and the scaffolding shakes when the classroom gets too loud.
Keep your class quiet to build a snowman and make the northern lights bloom! Too much noise kicks up a blizzard that blows the snow away.
Keep your class quiet and ride a hot air balloon from the fields to the stars! The balloon sinks when the classroom gets too loud.
Or head back to the classroom noise monitor homepage for the full overview and FAQ.
Snail Race is a Pro theme. Lifetime Pro is a one-time $20 payment that unlocks every theme, unlimited session time, and priority support. You can try the monitor for free first with the Quiet Jungle, Dino Valley, Traffic Lights, and Focus Mode themes.
No: finished laps are never lost. Noise just tucks the snails into their shells and pauses the race until the calm comes back, so the class can always recover.
Snail Race is a hit from kindergarten to about grade 5. The numbered racers make it easy to cheer, count and graph. It is also a gentle way to teach that slow and steady wins.